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Перевод Lost Judgment (LJ)

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⌕ <id905779#>Need direction in your life? Open the map! <RN><RN>The map can easily be accessed from your phone to find your next destination.<RN><RN><symbol=case_file_lower_than>Search<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> Press <symbol=button_sankaku> while viewing the map to bring up a list of locations.<RN>  <symbol=case_file_subhead> Press <symbol=button_batsu> to view details about these locations.<RN><RN><symbol=case_file_lower_than>Location Info<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> Place the cursor over a map icon and press <symbol=button_shikaku> to display details about that location.<RN>  <symbol=case_file_subhead> Press <symbol=button_decide> while that information is displayed to set that location as a waypoint.<RN><RN><symbol=case_file_lower_than>Setting Waypoints<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> While viewing the map, press <symbol=button_decide> to set a waypoint wherever your cursor is.<RN>  <symbol=case_file_subhead> After a waypoint is set, the map will provide directions for the fastest way to get there.<RN>  <symbol=case_file_subhead> To stop seeing directions, move the cursor over the waypoint and press <symbol=button_decide> again.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905779#>Need direction in your life? Open the map! <RN><RN>The map can easily be accessed from your phone to find your next destination.<RN><RN><symbol=case_file_lower_than>Search<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> Press <symbol=button_sankaku> while viewing the map to bring up a list of locations.<RN>  <symbol=case_file_subhead> Press <symbol=button_batsu> to view details about these locations.<RN><RN><symbol=case_file_lower_than>Location Info<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> Place the cursor over a map icon and press <symbol=button_shikaku> to display details about that location.<RN>  <symbol=case_file_subhead> Press <symbol=button_decide> while that information is displayed to set that location as a waypoint.<RN><RN><symbol=case_file_lower_than>Setting Waypoints<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> While viewing the map, press <symbol=button_decide> to set a waypoint wherever your cursor is.<RN>  <symbol=case_file_subhead> After a waypoint is set, the map will provide directions for the fastest way to get there.<RN>  <symbol=case_file_subhead> To stop seeing directions, move the cursor over the waypoint and press <symbol=button_decide> again.<#>

Русский:


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⌕ <id905780#>Map<#> <id905780#>Карта<#> manual.bin => 13 Детали

Английский:
<id905780#>Map<#>

Русский:
<id905780#>Карта<#>

Ваша версия:
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⌕ <id905781#>Saving<#> <id905781#>Сохранение<#> manual.bin => title Детали

Английский:
<id905781#>Saving<#>

Русский:
<id905781#>Сохранение<#>

Ваша версия:
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⌕ <id905782#>Save your game from the Pause Menu.<RN><RN>To save your game, open the Pause Menu, select Save, and choose a slot to save your data.<RN><RN>You can also turn on autosave by selecting that option in Settings.<#> <id905782#>Сохранить игру можно в меню паузы.<RN><RN>Для этого откройте меню паузы, выберите пункт «Сохранить», м выберите ячейку сохранения.<RN><RN>Так же вы можете включить автосохранение в меню «Настройки».<#> manual.bin => 6 Детали

Английский:
<id905782#>Save your game from the Pause Menu.<RN><RN>To save your game, open the Pause Menu, select Save, and choose a slot to save your data.<RN><RN>You can also turn on autosave by selecting that option in Settings.<#>

Русский:
<id905782#>Сохранить игру можно в меню паузы.<RN><RN>Для этого откройте меню паузы, выберите пункт «Сохранить», м выберите ячейку сохранения.<RN><RN>Так же вы можете включить автосохранение в меню «Настройки».<#>

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⌕ <id905783#>Saving the Game<#> <id905783#>Сохранение<#> manual.bin => 13 Детали

Английский:
<id905783#>Saving the Game<#>

Русский:
<id905783#>Сохранение<#>

Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905784#>DLC<#> <id905784#>Загружаемый контент<#> manual.bin => title Детали

Английский:
<id905784#>DLC<#>

Русский:
<id905784#>Загружаемый контент<#>

Ваша версия:
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⌕ <id905785#>Downloadable content is available!<RN><RN><symbol=case_file_head> You can receive downloadable content if you have a network connection.<RN>  Pick up your goods from the mailbox at either Yokohama 99 (when in Yokohama)<RN>  or Yagami Detective Agency (when in Kamurocho).<RN><RN> <symbol=case_file_subhead> And stay tuned for more exciting updates at <color=striking>https://judgment.sega.com</color>! Some exciting Lost Judgment DLC is coming your way!<RN><RN><RN><RN> <#> <id905785#>Доступен загружаемый контент!<RN><RN><symbol=case_file_head> Вы можете получить загружаемый контент, если вы подключены к интернету.<RN>  Заберите свои вещи из Йокогамы 99 (находясь в Йокогаме)<RN>  или в детективном агентстве Ягами (находясь в Камуро-тё).<RN><RN> <symbol=case_file_subhead> Ожидайте обновлений на сайте <color=striking>https://judgment.sega.com</color>! Некоторые дополнения в пути!<RN><RN><RN><RN> <#> manual.bin => 6 Детали

Английский:
<id905785#>Downloadable content is available!<RN><RN><symbol=case_file_head> You can receive downloadable content if you have a network connection.<RN>  Pick up your goods from the mailbox at either Yokohama 99 (when in Yokohama)<RN>  or Yagami Detective Agency (when in Kamurocho).<RN><RN> <symbol=case_file_subhead> And stay tuned for more exciting updates at <color=striking>https://judgment.sega.com</color>! Some exciting Lost Judgment DLC is coming your way!<RN><RN><RN><RN> <#>

Русский:
<id905785#>Доступен загружаемый контент!<RN><RN><symbol=case_file_head> Вы можете получить загружаемый контент, если вы подключены к интернету.<RN>  Заберите свои вещи из Йокогамы 99 (находясь в Йокогаме)<RN>  или в детективном агентстве Ягами (находясь в Камуро-тё).<RN><RN> <symbol=case_file_subhead> Ожидайте обновлений на сайте <color=striking>https://judgment.sega.com</color>! Некоторые дополнения в пути!<RN><RN><RN><RN> <#>

Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905786#>DLC<#> <id905786#>Загружаемый контент<#> manual.bin => 13 Детали

Английский:
<id905786#>DLC<#>

Русский:
<id905786#>Загружаемый контент<#>

Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905787#>Valuables<#> <id905787#>Ценности<#> manual.bin => title Детали

Английский:
<id905787#>Valuables<#>

Русский:
<id905787#>Ценности<#>

Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905788#><color=striking>Valuables</color> are important for progressing!<RN><RN>To progress the story or use certain facilities, specific valuables must be obtained.<RN>Check your valuables by opening your smartphone<RN>and navigating to Items <symbol=case_file_right_arrow> Valuables.<RN><RN>Unlike other items, valuables cannot be sold or discarded.<#> <id905788#><color=striking>Ценности</color> очень важны для прохождения игры!<RN><RN>редметы из этой категории бывают нужны, чтобы продвинуться по сюжету или воспользоваться определёнными объектами.<RN>Чтобы просмотреть ценности, которые у вас есть, <RN>откройте раздел «Предметы» в меню паузы, а затем перейдите в категорию <symbol=case_file_right_arrow> «Ценности».<RN><RN>В отличие от других предметов, ценности нельзя выбросить или продать.<#> manual.bin => 6 Детали

Английский:
<id905788#><color=striking>Valuables</color> are important for progressing!<RN><RN>To progress the story or use certain facilities, specific valuables must be obtained.<RN>Check your valuables by opening your smartphone<RN>and navigating to Items <symbol=case_file_right_arrow> Valuables.<RN><RN>Unlike other items, valuables cannot be sold or discarded.<#>

Русский:
<id905788#><color=striking>Ценности</color> очень важны для прохождения игры!<RN><RN>редметы из этой категории бывают нужны, чтобы продвинуться по сюжету или воспользоваться определёнными объектами.<RN>Чтобы просмотреть ценности, которые у вас есть, <RN>откройте раздел «Предметы» в меню паузы, а затем перейдите в категорию <symbol=case_file_right_arrow> «Ценности».<RN><RN>В отличие от других предметов, ценности нельзя выбросить или продать.<#>

Ваша версия:
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⌕ <id905789#>Valuables<#> <id905789#>Ценности<#> manual.bin => 13 Детали

Английский:
<id905789#>Valuables<#>

Русский:
<id905789#>Ценности<#>

Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905790#>Shortcuts<#> <id905790#>Быстрый доступ<#> manual.bin => title Детали

Английский:
<id905790#>Shortcuts<#>

Русский:
<id905790#>Быстрый доступ<#>

Ваша версия:
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⌕ <id905791#><symbol=case_file_head> Shortcuts<RN> <symbol=case_file_subhead> Registering <color=striking>recovery items</color> as shortcuts will allow you to use them without even<RN>   touching the menu.<RN> <symbol=case_file_subhead> You can register them by opening Items and selecting Shortcuts. <RN>   You can map the item you want to <symbol=button_up>.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905791#><symbol=case_file_head> Shortcuts<RN> <symbol=case_file_subhead> Registering <color=striking>recovery items</color> as shortcuts will allow you to use them without even<RN>   touching the menu.<RN> <symbol=case_file_subhead> You can register them by opening Items and selecting Shortcuts. <RN>   You can map the item you want to <symbol=button_up>.<#>

Русский:


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⌕ <id905792#> <symbol=case_file_subhead> Items that you registered as shortcuts can be easily accessed while walking around the city <RN>   or during a fight by pressing <symbol=button_up>. Items that are mapped to a shortcut will disappear from <RN>   the shortcut once the item is depleted, so be mindful of how many items you have left in <RN>   stock.<#> Войти для добавления перевода. manual.bin => 8 Детали

Английский:
<id905792#> <symbol=case_file_subhead> Items that you registered as shortcuts can be easily accessed while walking around the city <RN>   or during a fight by pressing <symbol=button_up>. Items that are mapped to a shortcut will disappear from <RN>   the shortcut once the item is depleted, so be mindful of how many items you have left in <RN>   stock.<#>

Русский:


Ваша версия:
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⌕ <id905793#>Shortcuts<#> <id905793#>Быстрый доступ<#> manual.bin => 13 Детали

Английский:
<id905793#>Shortcuts<#>

Русский:
<id905793#>Быстрый доступ<#>

Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905794#>Selfies: Changing Your Expression<#> Войти для добавления перевода. manual.bin => title Детали

Английский:
<id905794#>Selfies: Changing Your Expression<#>

Русский:


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⌕ <id905795#><symbol=case_file_head> How to Take a Selfie<RN><RN> <symbol=case_file_subhead> Open up the Camera app and press <symbol=button_r3> to switch to the front camera.<RN><RN>   <symbol=case_file_right_arrow> Pressing <symbol=button_r3> again will take you back to the rear camera.<RN><RN> <symbol=case_file_subhead> You can take a selfie using the front camera.<RN><RN> <symbol=case_file_subhead> You can change your expression as follows:<RN><RN>   <symbol=case_file_right_arrow> <symbol=button_left> Troubled<RN>   <symbol=case_file_right_arrow> <symbol=button_right> Angry<RN>   <symbol=case_file_right_arrow> <symbol=button_up> Pleasant<RN>   <symbol=case_file_right_arrow> <symbol=button_down> Classic<RN><RN> <symbol=case_file_subhead> Find the right opportunity and lose yourself in the moment to really nail that selfie.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905795#><symbol=case_file_head> How to Take a Selfie<RN><RN> <symbol=case_file_subhead> Open up the Camera app and press <symbol=button_r3> to switch to the front camera.<RN><RN>   <symbol=case_file_right_arrow> Pressing <symbol=button_r3> again will take you back to the rear camera.<RN><RN> <symbol=case_file_subhead> You can take a selfie using the front camera.<RN><RN> <symbol=case_file_subhead> You can change your expression as follows:<RN><RN>   <symbol=case_file_right_arrow> <symbol=button_left> Troubled<RN>   <symbol=case_file_right_arrow> <symbol=button_right> Angry<RN>   <symbol=case_file_right_arrow> <symbol=button_up> Pleasant<RN>   <symbol=case_file_right_arrow> <symbol=button_down> Classic<RN><RN> <symbol=case_file_subhead> Find the right opportunity and lose yourself in the moment to really nail that selfie.<#>

Русский:


Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905796#>Selfies <symbol=case_file_right_arrow> Changing Your Expression<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905796#>Selfies <symbol=case_file_right_arrow> Changing Your Expression<#>

Русский:


Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905797#>Selfies: Even More Expressions<#> Войти для добавления перевода. manual.bin => title Детали

Английский:
<id905797#>Selfies: Even More Expressions<#>

Русский:


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⌕ <id905798#><symbol=case_file_head> Be Intense<RN><RN><symbol=case_file_subhead> While taking a selfie, you can press the <symbol=button_d_pad> to change your expression.<RN><RN><symbol=case_file_subhead> Press the same button again to intensify the expression.<RN><RN>   <symbol=case_file_subhead> Press <symbol=button_left> twice for Bamboozled<RN>   <symbol=case_file_subhead> Press <symbol=button_right> twice for Furious<RN>   <symbol=case_file_subhead> Press <symbol=button_up> twice for Exuberant<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905798#><symbol=case_file_head> Be Intense<RN><RN><symbol=case_file_subhead> While taking a selfie, you can press the <symbol=button_d_pad> to change your expression.<RN><RN><symbol=case_file_subhead> Press the same button again to intensify the expression.<RN><RN>   <symbol=case_file_subhead> Press <symbol=button_left> twice for Bamboozled<RN>   <symbol=case_file_subhead> Press <symbol=button_right> twice for Furious<RN>   <symbol=case_file_subhead> Press <symbol=button_up> twice for Exuberant<#>

Русский:


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⌕ <id905799#>Selfies <symbol=case_file_right_arrow> Even More Expressions<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905799#>Selfies <symbol=case_file_right_arrow> Even More Expressions<#>

Русский:


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⌕ <id905800#>Kamuro of the Dead<#> Войти для добавления перевода. manual.bin => title Детали

Английский:
<id905800#>Kamuro of the Dead<#>

Русский:


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⌕ <id905801#>Dice & Cube<#> Войти для добавления перевода. manual.bin => title Детали

Английский:
<id905801#>Dice & Cube<#>

Русский:


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Для добавления перевода необходимо войти в систему.
⌕ <id905802#><symbol=case_file_head> When Board Games Get Real<RN><RN>Dice & Cube is a fusion of sugoroku and VR technology that drops you into a futuristic version of Ijincho where the roll of the dice determines your reality. Go for the goal while competing against your rivals!<RN><RN> <symbol=case_file_subhead> Once the game is finished, any items you've acquired get converted to cash!<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905802#><symbol=case_file_head> When Board Games Get Real<RN><RN>Dice & Cube is a fusion of sugoroku and VR technology that drops you into a futuristic version of Ijincho where the roll of the dice determines your reality. Go for the goal while competing against your rivals!<RN><RN> <symbol=case_file_subhead> Once the game is finished, any items you've acquired get converted to cash!<#>

Русский:


Ваша версия:
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⌕ <id905803#>Dice & Cube: Overview<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905803#>Dice & Cube: Overview<#>

Русский:


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⌕ <id905804#><symbol=case_file_head> Choose From Two Different Rulesets<RN><RN><symbol=case_file_lower_than><color=striking>Standard</color><symbol=case_file_greater_than><RN><RN> <symbol=case_file_right_arrow> Enjoy a more <color=striking>casual</color> play style compared to the Challenge ruleset.<RN> <symbol=case_file_right_arrow> Every space on the board activates a mission, such as battle or lockpicking.<RN><RN><RN><symbol=case_file_lower_than><color=striking>Challenge</color><symbol=case_file_greater_than><RN><RN> <symbol=case_file_right_arrow> A ruleset with a <color=striking>higher difficulty, such as stronger rivals, but better rewards</color>.<RN><RN>Regardless of the ruleset you choose, completing missions throughout the game will score you a nice bonus. But watch out—with the Challenge ruleset, <color=striking>if your rival reaches the goal before you</color>, you won't obtain any items or bonus rewards you picked up along the way.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905804#><symbol=case_file_head> Choose From Two Different Rulesets<RN><RN><symbol=case_file_lower_than><color=striking>Standard</color><symbol=case_file_greater_than><RN><RN> <symbol=case_file_right_arrow> Enjoy a more <color=striking>casual</color> play style compared to the Challenge ruleset.<RN> <symbol=case_file_right_arrow> Every space on the board activates a mission, such as battle or lockpicking.<RN><RN><RN><symbol=case_file_lower_than><color=striking>Challenge</color><symbol=case_file_greater_than><RN><RN> <symbol=case_file_right_arrow> A ruleset with a <color=striking>higher difficulty, such as stronger rivals, but better rewards</color>.<RN><RN>Regardless of the ruleset you choose, completing missions throughout the game will score you a nice bonus. But watch out—with the Challenge ruleset, <color=striking>if your rival reaches the goal before you</color>, you won't obtain any items or bonus rewards you picked up along the way.<#>

Русский:


Ваша версия:
Для добавления перевода необходимо войти в систему.
⌕ <id905805#>Dice & Cube: Rules<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905805#>Dice & Cube: Rules<#>

Русский:


Ваша версия:
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⌕ <id905806#><symbol=case_file_head> Roll the Dice<RN><RN> <symbol=case_file_right_arrow> Press <symbol=button_decide> to roll the dice.<RN>   Press <symbol=button_decide> again to stop it.<RN><RN> <symbol=case_file_subhead> The number of pips that appear (1 through 6) represents the number of spaces you can move in the direction that's displayed.<RN><RN> <symbol=case_file_subhead> Press <symbol=button_cancel> while the dice are spinning to stop and return to before you rolled them.<RN><RN> <symbol=case_file_subhead> Before throwing the dice, you can press <symbol=button_sankaku> to use skills (see page 5 for more details).<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905806#><symbol=case_file_head> Roll the Dice<RN><RN> <symbol=case_file_right_arrow> Press <symbol=button_decide> to roll the dice.<RN>   Press <symbol=button_decide> again to stop it.<RN><RN> <symbol=case_file_subhead> The number of pips that appear (1 through 6) represents the number of spaces you can move in the direction that's displayed.<RN><RN> <symbol=case_file_subhead> Press <symbol=button_cancel> while the dice are spinning to stop and return to before you rolled them.<RN><RN> <symbol=case_file_subhead> Before throwing the dice, you can press <symbol=button_sankaku> to use skills (see page 5 for more details).<#>

Русский:


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⌕ <id905807#><symbol=case_file_head>Mind the Dice<RN><RN> <symbol=case_file_subhead>Whenever you roll the dice, the number on the left (Figure B) will decrease.<RN>  <symbol=case_file_right_arrow> This number represents how many times you can roll the dice for the remainder of the game.<#> Войти для добавления перевода. manual.bin => 8 Детали

Английский:
<id905807#><symbol=case_file_head>Mind the Dice<RN><RN> <symbol=case_file_subhead>Whenever you roll the dice, the number on the left (Figure B) will decrease.<RN>  <symbol=case_file_right_arrow> This number represents how many times you can roll the dice for the remainder of the game.<#>

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⌕ <id905808#>Dice & Cube: Play Guide<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905808#>Dice & Cube: Play Guide<#>

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⌕ <id905809#><symbol=case_file_head> Rivals Won't Go Down Without a Fight!<RN><RN> <symbol=case_file_subhead> <color=striking>Rivals</color> are the opponents you'll be up against in Dice & Cube.<RN><RN> <symbol=case_file_subhead> Just like you, these rivals will roll their dice to make their way through the game.<RN><RN> <symbol=case_file_subhead> If your rival reaches the goal before you do, it's game over.<RN><RN> <symbol=case_file_subhead> If your rival stops on an event space, the success rate will depend on the rival's skills.<RN><RN> <symbol=case_file_subhead> Watch out! Rivals come equipped with special <color=striking>skills</color> that interfere with your movement or give them an advantage.<RN><RN> <symbol=case_file_subhead> If you land on the same space as your rival, you'll enter a special <color=striking>Rival Battle</color> (see page 16 for more details).<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905809#><symbol=case_file_head> Rivals Won't Go Down Without a Fight!<RN><RN> <symbol=case_file_subhead> <color=striking>Rivals</color> are the opponents you'll be up against in Dice & Cube.<RN><RN> <symbol=case_file_subhead> Just like you, these rivals will roll their dice to make their way through the game.<RN><RN> <symbol=case_file_subhead> If your rival reaches the goal before you do, it's game over.<RN><RN> <symbol=case_file_subhead> If your rival stops on an event space, the success rate will depend on the rival's skills.<RN><RN> <symbol=case_file_subhead> Watch out! Rivals come equipped with special <color=striking>skills</color> that interfere with your movement or give them an advantage.<RN><RN> <symbol=case_file_subhead> If you land on the same space as your rival, you'll enter a special <color=striking>Rival Battle</color> (see page 16 for more details).<#>

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⌕ <id905810#>Dice & Cube: Rivals<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905810#>Dice & Cube: Rivals<#>

Русский:


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⌕ <id905811#><symbol=case_file_head> Use Skills Wisely & Win With Style!<RN><RN> <symbol=case_file_subhead> <color=striking>Skills</color> can be activated by using the ★ you obtain throughout a game.<RN><RN> <symbol=case_file_subhead> Skills have a wide range of effects, from increasing the amount of spaces you move next to forcing your rival to not roll dice for a turn.<RN><RN> <symbol=case_file_subhead> These skills can only be used before you roll dice.<RN><RN> <symbol=case_file_subhead> Remember, your rival can use their ★ to perform skills just like you.<RN><RN> <symbol=case_file_subhead> Using your skills wisely is the key to reaching the goal before your rival!<RN>   Also, you'll gain more skills to use by defeating rivals! Try to take on as many as you can!<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905811#><symbol=case_file_head> Use Skills Wisely & Win With Style!<RN><RN> <symbol=case_file_subhead> <color=striking>Skills</color> can be activated by using the ★ you obtain throughout a game.<RN><RN> <symbol=case_file_subhead> Skills have a wide range of effects, from increasing the amount of spaces you move next to forcing your rival to not roll dice for a turn.<RN><RN> <symbol=case_file_subhead> These skills can only be used before you roll dice.<RN><RN> <symbol=case_file_subhead> Remember, your rival can use their ★ to perform skills just like you.<RN><RN> <symbol=case_file_subhead> Using your skills wisely is the key to reaching the goal before your rival!<RN>   Also, you'll gain more skills to use by defeating rivals! Try to take on as many as you can!<#>

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⌕ <id905812#>Dice & Cube: Skills<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905812#>Dice & Cube: Skills<#>

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⌕ <id905813#><symbol=case_file_head> Hail to the King of Koro-nyans!<RN><RN> <symbol=case_file_subhead> <color=striking>King Koro-nyan</color> is a bonus character that appears in both the Middle and Long <RN>   courses.<RN><RN> <symbol=case_file_subhead> Come in contact with King Koro-nyan to activate <color=striking>Koro-nyan Mode</color>! <RN>   (see page 8 for details).<RN><RN> <symbol=case_file_subhead> Activating Koro-nyan Mode also recovers your health to the max.<RN><RN> <symbol=case_file_subhead> On rare occasions, golden enemies will appear during battle.<RN>   Defeat them to cause King Koro-nyan to spawn somewhere on the board.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905813#><symbol=case_file_head> Hail to the King of Koro-nyans!<RN><RN> <symbol=case_file_subhead> <color=striking>King Koro-nyan</color> is a bonus character that appears in both the Middle and Long <RN>   courses.<RN><RN> <symbol=case_file_subhead> Come in contact with King Koro-nyan to activate <color=striking>Koro-nyan Mode</color>! <RN>   (see page 8 for details).<RN><RN> <symbol=case_file_subhead> Activating Koro-nyan Mode also recovers your health to the max.<RN><RN> <symbol=case_file_subhead> On rare occasions, golden enemies will appear during battle.<RN>   Defeat them to cause King Koro-nyan to spawn somewhere on the board.<#>

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⌕ <id905814#>Dice & Cube: Feline Flaneurs<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905814#>Dice & Cube: Feline Flaneurs<#>

Русский:


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⌕ <id905815#><symbol=case_file_head> The Lone Wanderer of Virtual Ijincho<RN><RN> <symbol=case_file_subhead> <color=striking>Kuro-nyan</color> is a mischievous digital thief that preys on delicious player data.<RN><RN> <symbol=case_file_subhead> If you come in contact with Kuro-nyan, <color=striking>all your items and ★ will be taken away</color>.<RN><RN>  <symbol=case_file_right_arrow> After stealing your items, Kuro-nyan will flee to another space on the board.<RN><RN> <symbol=case_file_subhead> Encountering Kuro-nyan after chasing him down will trigger a battle sequence.<RN><RN>  <symbol=case_file_right_arrow> If you win, you will reclaim your stolen items and ★.<RN>  <symbol=case_file_right_arrow> Moreover, you may even gain a bonus along with your victory.<RN><RN>On rare occasions, purple enemies will appear during battle.<RN>If you fail to defeat them, a new Kuro-nyan will spawn somewhere on the board.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905815#><symbol=case_file_head> The Lone Wanderer of Virtual Ijincho<RN><RN> <symbol=case_file_subhead> <color=striking>Kuro-nyan</color> is a mischievous digital thief that preys on delicious player data.<RN><RN> <symbol=case_file_subhead> If you come in contact with Kuro-nyan, <color=striking>all your items and ★ will be taken away</color>.<RN><RN>  <symbol=case_file_right_arrow> After stealing your items, Kuro-nyan will flee to another space on the board.<RN><RN> <symbol=case_file_subhead> Encountering Kuro-nyan after chasing him down will trigger a battle sequence.<RN><RN>  <symbol=case_file_right_arrow> If you win, you will reclaim your stolen items and ★.<RN>  <symbol=case_file_right_arrow> Moreover, you may even gain a bonus along with your victory.<RN><RN>On rare occasions, purple enemies will appear during battle.<RN>If you fail to defeat them, a new Kuro-nyan will spawn somewhere on the board.<#>

Русский:


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⌕ <id905816#>Dice & Cube: Feline Flaneurs<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905816#>Dice & Cube: Feline Flaneurs<#>

Русский:


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⌕ <id905817#><symbol=case_file_head> Get Ready for a Big Payout!<RN><RN> <symbol=case_file_subhead> If you manage to come in contact with King Koro-nyan, <color=striking>Koro-nyan Mode</color> will activate.<RN><RN> <symbol=case_file_subhead> During Koro-nyan Mode, the number of spaces you can move <RN>   will <color=striking>double</color>.<RN><RN> <symbol=case_file_subhead> Koro-nyan Mode <color=striking>ends once you stop at a space three times</color>.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905817#><symbol=case_file_head> Get Ready for a Big Payout!<RN><RN> <symbol=case_file_subhead> If you manage to come in contact with King Koro-nyan, <color=striking>Koro-nyan Mode</color> will activate.<RN><RN> <symbol=case_file_subhead> During Koro-nyan Mode, the number of spaces you can move <RN>   will <color=striking>double</color>.<RN><RN> <symbol=case_file_subhead> Koro-nyan Mode <color=striking>ends once you stop at a space three times</color>.<#>

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⌕ <id905818#>Dice & Cube: Koro-nyan Mode<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905818#>Dice & Cube: Koro-nyan Mode<#>

Русский:


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⌕ <id905819#><symbol=case_file_head> Losing Battles Skips Your Turn!<RN><RN>Many spaces in Dice & Cube will trigger a battle once you step on them.<RN><RN> <symbol=case_file_subhead> If you're defeated during battle, <color=striking>you will be penalized by having your turn skipped</color>.<RN> <symbol=case_file_subhead> However, your health will be fully replenished.<RN> <symbol=case_file_subhead> When your turn is skipped, you won't be able to roll the dice or use skills.<RN><RN><RN><symbol=case_file_head> Watch Your Rival's Movements!<RN><RN>Should your rival reach the goal before you, <color=striking>the game will end</color>.<RN>The following penalties will then be applied:<RN><RN> <symbol=case_file_subhead> <color=striking>Standard Course</color>: You must <color=striking>cash in</color> all your items.<RN>   You'll also be able to earn all mission rewards you've accomplished up to that point.<RN><RN> <symbol=case_file_subhead> <color=striking>Challenge Course</color>: You will <color=striking>lose</color> all your items.<RN>   You also won't be able to earn any rewards even if you've accomplished the mission by that point.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905819#><symbol=case_file_head> Losing Battles Skips Your Turn!<RN><RN>Many spaces in Dice & Cube will trigger a battle once you step on them.<RN><RN> <symbol=case_file_subhead> If you're defeated during battle, <color=striking>you will be penalized by having your turn skipped</color>.<RN> <symbol=case_file_subhead> However, your health will be fully replenished.<RN> <symbol=case_file_subhead> When your turn is skipped, you won't be able to roll the dice or use skills.<RN><RN><RN><symbol=case_file_head> Watch Your Rival's Movements!<RN><RN>Should your rival reach the goal before you, <color=striking>the game will end</color>.<RN>The following penalties will then be applied:<RN><RN> <symbol=case_file_subhead> <color=striking>Standard Course</color>: You must <color=striking>cash in</color> all your items.<RN>   You'll also be able to earn all mission rewards you've accomplished up to that point.<RN><RN> <symbol=case_file_subhead> <color=striking>Challenge Course</color>: You will <color=striking>lose</color> all your items.<RN>   You also won't be able to earn any rewards even if you've accomplished the mission by that point.<#>

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⌕ <id905820#>Dice & Cube: Game Over<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905820#>Dice & Cube: Game Over<#>

Русский:


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⌕ <id905821#><symbol=case_file_head> <color=striking>★ Gained / Lost Space</color><RN><RN> <symbol=case_file_subhead> Landing on these will increase or decrease the amount of ★ you have.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905821#><symbol=case_file_head> <color=striking>★ Gained / Lost Space</color><RN><RN> <symbol=case_file_subhead> Landing on these will increase or decrease the amount of ★ you have.<#>

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⌕ <id905822#><symbol=case_file_head> <color=striking> Super ★ Gained / Lost Space</color><RN><RN> <symbol=case_file_subhead> Stepping on these will increase or decrease the amount of ★ you have more than usual.<#> Войти для добавления перевода. manual.bin => 8 Детали

Английский:
<id905822#><symbol=case_file_head> <color=striking> Super ★ Gained / Lost Space</color><RN><RN> <symbol=case_file_subhead> Stepping on these will increase or decrease the amount of ★ you have more than usual.<#>

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⌕ <id905823#>Dice & Cube: Spaces and Effects<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905823#>Dice & Cube: Spaces and Effects<#>

Русский:


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⌕ <id905824#><symbol=case_file_head> <color=striking>Gift Space</color><RN><RN> <symbol=case_file_subhead> Landing on these allows you to receive items.<RN> <symbol=case_file_subhead> The items you received will be cashed in once you finish the game.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905824#><symbol=case_file_head> <color=striking>Gift Space</color><RN><RN> <symbol=case_file_subhead> Landing on these allows you to receive items.<RN> <symbol=case_file_subhead> The items you received will be cashed in once you finish the game.<#>

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⌕ <id905825#><symbol=case_file_head> <color=striking>Battle Space</color><RN><RN> <symbol=case_file_subhead> Stepping on these will initiate various battle missions.<RN> <symbol=case_file_subhead> Succeed in the missions to earn rewards.<#> Войти для добавления перевода. manual.bin => 8 Детали

Английский:
<id905825#><symbol=case_file_head> <color=striking>Battle Space</color><RN><RN> <symbol=case_file_subhead> Stepping on these will initiate various battle missions.<RN> <symbol=case_file_subhead> Succeed in the missions to earn rewards.<#>

Русский:


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⌕ <id905826#>Dice & Cube: Spaces and Effects<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905826#>Dice & Cube: Spaces and Effects<#>

Русский:


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⌕ <id905827#><symbol=case_file_head> <color=striking>Safe Space</color><RN><RN> <symbol=case_file_subhead> Landing on these will present you with a locked safe.<RN> <symbol=case_file_subhead> You must then use your lockpicking skills to open the safe within the given time limit.<RN> <symbol=case_file_subhead> If you succeed within the time limit, you will receive a valuable item.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905827#><symbol=case_file_head> <color=striking>Safe Space</color><RN><RN> <symbol=case_file_subhead> Landing on these will present you with a locked safe.<RN> <symbol=case_file_subhead> You must then use your lockpicking skills to open the safe within the given time limit.<RN> <symbol=case_file_subhead> If you succeed within the time limit, you will receive a valuable item.<#>

Русский:


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⌕ <id905828#><symbol=case_file_head> <color=striking>Parkour Space</color><RN><RN> <symbol=case_file_subhead> Stepping on these will test how far you can get climbing up a high wall.<RN> <symbol=case_file_subhead> The grade of your reward varies based on the highest point you reach within the time limit.<RN> <symbol=case_file_subhead> Use helpful items that you'll find along the way. Some help boost your speed that are red or <RN>   replenish the Grip Gauge that are green.<RN> <symbol=case_file_subhead> Keep an eye on your Grip Gauge! It'll deplete if you get hit by obstacles.<#> Войти для добавления перевода. manual.bin => 8 Детали

Английский:
<id905828#><symbol=case_file_head> <color=striking>Parkour Space</color><RN><RN> <symbol=case_file_subhead> Stepping on these will test how far you can get climbing up a high wall.<RN> <symbol=case_file_subhead> The grade of your reward varies based on the highest point you reach within the time limit.<RN> <symbol=case_file_subhead> Use helpful items that you'll find along the way. Some help boost your speed that are red or <RN>   replenish the Grip Gauge that are green.<RN> <symbol=case_file_subhead> Keep an eye on your Grip Gauge! It'll deplete if you get hit by obstacles.<#>

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