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Перевод Lost Judgment (LJ)

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⌕ <id905939#>Chapter 5<#> <id905939#>Глава 5<#> manual.bin => title Детали

Английский:
<id905939#>Chapter 5<#>

Русский:
<id905939#>Глава 5<#>

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⌕ <id905940#>Chapter 6<#> <id905940#>Глава 6<#> manual.bin => title Детали

Английский:
<id905940#>Chapter 6<#>

Русский:
<id905940#>Глава 6<#>

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⌕ <id905941#>Chapter 7<#> <id905941#>Глава 7<#> manual.bin => title Детали

Английский:
<id905941#>Chapter 7<#>

Русский:
<id905941#>Глава 7<#>

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⌕ <id905942#>Chapter 8<#> <id905942#>Глава 8<#> manual.bin => title Детали

Английский:
<id905942#>Chapter 8<#>

Русский:
<id905942#>Глава 8<#>

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⌕ <id905943#>Chapter 9<#> <id905943#>Глава 9<#> manual.bin => title Детали

Английский:
<id905943#>Chapter 9<#>

Русский:
<id905943#>Глава 9<#>

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⌕ <id905944#>Chapter 10<#> <id905944#>Глава 10<#> manual.bin => title Детали

Английский:
<id905944#>Chapter 10<#>

Русский:
<id905944#>Глава 10<#>

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⌕ <id905945#>Chapter 11<#> <id905945#>Глава 11<#> manual.bin => title Детали

Английский:
<id905945#>Chapter 11<#>

Русский:
<id905945#>Глава 11<#>

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⌕ <id905946#>Chapter 12<#> <id905946#>Глава 12<#> manual.bin => title Детали

Английский:
<id905946#>Chapter 12<#>

Русский:
<id905946#>Глава 12<#>

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⌕ <id905947#>Chapter 13<#> <id905947#>Глава 13<#> manual.bin => title Детали

Английский:
<id905947#>Chapter 13<#>

Русский:
<id905947#>Глава 13<#>

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⌕ <id905948#>Batting Center<#> <id905948#>Бейсбольный центр<#> manual.bin => title Детали

Английский:
<id905948#>Batting Center<#>

Русский:
<id905948#>Бейсбольный центр<#>

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⌕ <id905949#><symbol=case_file_head>Home Run Course<RN><RN><RN><symbol=case_file_lower_than>Controls<symbol=case_file_greater_than><RN><platform_type=ps><symbol=case_file_subhead>Use <symbol=button_touchpad> or <symbol=button_l_stick> to aim your swing where you expect the pitcher to throw.<RN><symbol=case_file_subhead>Press <symbol=button_decide> or release <symbol=button_touchpad> when the ball enters the strike zone to make a clean hit.</platform_type><platform_type_not=ps><color=mg_relu_point><symbol=case_file_subhead></color>Use <symbol=button_l_stick> to aim your swing where you expected the pitcher to throw.</platform_type_not><RN><RN><RN><RN><symbol=case_file_lower_than>Clearing the Course<symbol=case_file_greater_than><RN><symbol=case_file_subhead>Hit at least 7 home runs within 10 pitches to clear the course and earn an A rank.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905949#><symbol=case_file_head>Home Run Course<RN><RN><RN><symbol=case_file_lower_than>Controls<symbol=case_file_greater_than><RN><platform_type=ps><symbol=case_file_subhead>Use <symbol=button_touchpad> or <symbol=button_l_stick> to aim your swing where you expect the pitcher to throw.<RN><symbol=case_file_subhead>Press <symbol=button_decide> or release <symbol=button_touchpad> when the ball enters the strike zone to make a clean hit.</platform_type><platform_type_not=ps><color=mg_relu_point><symbol=case_file_subhead></color>Use <symbol=button_l_stick> to aim your swing where you expected the pitcher to throw.</platform_type_not><RN><RN><RN><RN><symbol=case_file_lower_than>Clearing the Course<symbol=case_file_greater_than><RN><symbol=case_file_subhead>Hit at least 7 home runs within 10 pitches to clear the course and earn an A rank.<#>

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⌕ <id905950#>Batting Center<#> <id905950#>Бейсбольный центр<#> manual.bin => 14 Детали

Английский:
<id905950#>Batting Center<#>

Русский:
<id905950#>Бейсбольный центр<#>

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⌕ <id905951#>Batting Center<#> <id905951#>Бейсбольный центр<#> manual.bin => title Детали

Английский:
<id905951#>Batting Center<#>

Русский:
<id905951#>Бейсбольный центр<#>

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⌕ <id905952#><symbol=case_file_head>Challenge Course<RN><RN><RN><symbol=case_file_lower_than>How to Play<symbol=case_file_greater_than><RN><symbol=case_file_subhead> Use <symbol=button_touchpad> or <symbol=button_l_stick> to aim your swing where you expect the pitcher to throw.<RN><symbol=case_file_subhead> Release <symbol=button_touchpad> or press <symbol=button_decide> when the ball enters the strike zone to make a clean hit.<RN><RN><symbol=case_file_lower_than>Clearing the Course<symbol=case_file_greater_than><RN><symbol=case_file_subhead> Aim to hit the ball toward the batting panel at the back of cages.<RN><symbol=case_file_subhead> The ball is judged as a <Q>hit</Q> or <Q>home run</Q> depending on where it hits the panel.<RN><symbol=case_file_subhead> Earn the specified score within 10 pitches in order to clear the course.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905952#><symbol=case_file_head>Challenge Course<RN><RN><RN><symbol=case_file_lower_than>How to Play<symbol=case_file_greater_than><RN><symbol=case_file_subhead> Use <symbol=button_touchpad> or <symbol=button_l_stick> to aim your swing where you expect the pitcher to throw.<RN><symbol=case_file_subhead> Release <symbol=button_touchpad> or press <symbol=button_decide> when the ball enters the strike zone to make a clean hit.<RN><RN><symbol=case_file_lower_than>Clearing the Course<symbol=case_file_greater_than><RN><symbol=case_file_subhead> Aim to hit the ball toward the batting panel at the back of cages.<RN><symbol=case_file_subhead> The ball is judged as a <Q>hit</Q> or <Q>home run</Q> depending on where it hits the panel.<RN><symbol=case_file_subhead> Earn the specified score within 10 pitches in order to clear the course.<#>

Русский:


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⌕ <id905953#>Batting Center<#> <id905953#>Бейсбольный центр<#> manual.bin => 14 Детали

Английский:
<id905953#>Batting Center<#>

Русский:
<id905953#>Бейсбольный центр<#>

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⌕ <id905954#>Batting Center<#> <id905954#>Бейсбольный центр<#> manual.bin => title Детали

Английский:
<id905954#>Batting Center<#>

Русский:
<id905954#>Бейсбольный центр<#>

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⌕ <id905955#><color=mg_relu_topic>Controls</color><RN><color=mg_relu_point>•</color> Use <symbol=button_touchpad> or <symbol=button_l_stick> to <color=mg_relu_strong>aim your swing</color>.<RN><color=mg_relu_point>•</color> Press <symbol=button_maru> or release <symbol=button_touchpad> when the ball enters the strike zone to make a clean hit.<RN><RN><color=mg_relu_topic>Clearing the Course</color><RN><color=mg_relu_point>•</color> Swing at the perfect, precise moment to hit a <color=mg_relu_strong>home run</color>.<RN><color=mg_relu_point>•</color> Hit <color=mg_relu_strong>8 or more home runs</color> within 10 pitches to move on to the next set. <RN><color=mg_relu_point>•</color> You get more points as you clear more sets!</color><#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905955#><color=mg_relu_topic>Controls</color><RN><color=mg_relu_point>•</color> Use <symbol=button_touchpad> or <symbol=button_l_stick> to <color=mg_relu_strong>aim your swing</color>.<RN><color=mg_relu_point>•</color> Press <symbol=button_maru> or release <symbol=button_touchpad> when the ball enters the strike zone to make a clean hit.<RN><RN><color=mg_relu_topic>Clearing the Course</color><RN><color=mg_relu_point>•</color> Swing at the perfect, precise moment to hit a <color=mg_relu_strong>home run</color>.<RN><color=mg_relu_point>•</color> Hit <color=mg_relu_strong>8 or more home runs</color> within 10 pitches to move on to the next set. <RN><color=mg_relu_point>•</color> You get more points as you clear more sets!</color><#>

Русский:


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⌕ <id905956#>Home Run Competition<#> <id905956#>Соревнование по хоум-рану<#> manual.bin => 14 Детали

Английский:
<id905956#>Home Run Competition<#>

Русский:
<id905956#>Соревнование по хоум-рану<#>

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⌕ <id905957#>Blackjack<#> <id905957#>Блэкджек<#> manual.bin => title Детали

Английский:
<id905957#>Blackjack<#>

Русский:
<id905957#>Блэкджек<#>

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⌕ <id905958#><symbol=case_file_head>Blackjack<RN><RN> <symbol=case_file_lower_than>Basic Rules<symbol=case_file_greater_than><RN><RN> <symbol=case_file_subhead>Blackjack is a game where you get the numbers of your cards as close as you can to 21.<RN> <symbol=case_file_subhead>You win if the total of your hand is closer to 21 than that of the dealer.<RN> <symbol=case_file_right_arrow>A two-card hand consisting of an Ace and either a King, Queen, Jack, or 10 is called a blackjack.<RN> <symbol=case_file_right_arrow>This is the best possible hand in the game, and will return 2.5 times your original bet (unless the dealer also has blackjack).<RN><RN> <symbol=case_file_subhead>If you go over 21, you bust, meaning you lose.<RN><RN><RN> <symbol=case_file_lower_than>Counting Card Values<symbol=case_file_greater_than><RN><RN> <symbol=case_file_subhead>An Ace can be valued either at 1 or 11, depending on which is more convenient for your hand.<RN> <symbol=case_file_subhead>10, J, Q, and K are all valued at 10.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905958#><symbol=case_file_head>Blackjack<RN><RN> <symbol=case_file_lower_than>Basic Rules<symbol=case_file_greater_than><RN><RN> <symbol=case_file_subhead>Blackjack is a game where you get the numbers of your cards as close as you can to 21.<RN> <symbol=case_file_subhead>You win if the total of your hand is closer to 21 than that of the dealer.<RN> <symbol=case_file_right_arrow>A two-card hand consisting of an Ace and either a King, Queen, Jack, or 10 is called a blackjack.<RN> <symbol=case_file_right_arrow>This is the best possible hand in the game, and will return 2.5 times your original bet (unless the dealer also has blackjack).<RN><RN> <symbol=case_file_subhead>If you go over 21, you bust, meaning you lose.<RN><RN><RN> <symbol=case_file_lower_than>Counting Card Values<symbol=case_file_greater_than><RN><RN> <symbol=case_file_subhead>An Ace can be valued either at 1 or 11, depending on which is more convenient for your hand.<RN> <symbol=case_file_subhead>10, J, Q, and K are all valued at 10.<#>

Русский:


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⌕ <id905959#>Blackjack<#> <id905959#>Блэкджек<#> manual.bin => 13 Детали

Английский:
<id905959#>Blackjack<#>

Русский:
<id905959#>Блэкджек<#>

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⌕ <id905960#><symbol=case_file_head>Blackjack Terminology<RN><RN> <symbol=case_file_subhead>Hit<symbol=case_file_right_arrow>Draw a card and add it to your hand.<RN><RN> <symbol=case_file_subhead>Stand<symbol=case_file_right_arrow>Stay with your current hand.<RN><RN> <symbol=case_file_subhead>Split <symbol=case_file_right_arrow>If you are dealt two of the same cards, you can choose to split them into two separate hands.<RN>You will then play both hands at the same time.<RN><RN><symbol=case_file_subhead>Double Down<symbol=case_file_right_arrow>This option allows you to double your bet after seeing the hand dealt to you.<RN>You must draw an additional card if you choose to do so. This is most commonly used when your hand value totals 11.<RN><RN><symbol=case_file_subhead>Surrender<symbol=case_file_right_arrow>Select this option to forfeit your current hand.<RN>You will claim half of your original bet, so use this if you know you cannot win a hand.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905960#><symbol=case_file_head>Blackjack Terminology<RN><RN> <symbol=case_file_subhead>Hit<symbol=case_file_right_arrow>Draw a card and add it to your hand.<RN><RN> <symbol=case_file_subhead>Stand<symbol=case_file_right_arrow>Stay with your current hand.<RN><RN> <symbol=case_file_subhead>Split <symbol=case_file_right_arrow>If you are dealt two of the same cards, you can choose to split them into two separate hands.<RN>You will then play both hands at the same time.<RN><RN><symbol=case_file_subhead>Double Down<symbol=case_file_right_arrow>This option allows you to double your bet after seeing the hand dealt to you.<RN>You must draw an additional card if you choose to do so. This is most commonly used when your hand value totals 11.<RN><RN><symbol=case_file_subhead>Surrender<symbol=case_file_right_arrow>Select this option to forfeit your current hand.<RN>You will claim half of your original bet, so use this if you know you cannot win a hand.<#>

Русский:


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⌕ <id905961#>Blackjack<#> <id905961#>Блэкджек<#> manual.bin => 13 Детали

Английский:
<id905961#>Blackjack<#>

Русский:
<id905961#>Блэкджек<#>

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⌕ <id905962#><symbol=case_file_head>Blackjack Terminology<RN><RN><symbol=case_file_subhead>Insurance<symbol=case_file_right_arrow>If the dealer's exposed card is an Ace, you can place an insurance side bet of up to half of your original bet.<RN>*You will lose your original bet if the dealer has Blackjack, but you'll be paid back double the amount of your side bet.<RN><RN><symbol=case_file_subhead>Six-Card Charlie<symbol=case_file_right_arrow>Amassing six cards in your hand without going bust is called a Six-Card Charlie.<RN>*This is an automatic victory.<RN><RN><symbol=case_file_subhead>Green Card<symbol=case_file_right_arrow>If a green card appears while you're playing, all cards not currently dealt out will be reshuffled into the deck.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905962#><symbol=case_file_head>Blackjack Terminology<RN><RN><symbol=case_file_subhead>Insurance<symbol=case_file_right_arrow>If the dealer's exposed card is an Ace, you can place an insurance side bet of up to half of your original bet.<RN>*You will lose your original bet if the dealer has Blackjack, but you'll be paid back double the amount of your side bet.<RN><RN><symbol=case_file_subhead>Six-Card Charlie<symbol=case_file_right_arrow>Amassing six cards in your hand without going bust is called a Six-Card Charlie.<RN>*This is an automatic victory.<RN><RN><symbol=case_file_subhead>Green Card<symbol=case_file_right_arrow>If a green card appears while you're playing, all cards not currently dealt out will be reshuffled into the deck.<#>

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⌕ <id905963#>Blackjack<#> <id905963#>Блэкджек<#> manual.bin => 13 Детали

Английский:
<id905963#>Blackjack<#>

Русский:
<id905963#>Блэкджек<#>

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⌕ <id905964#>Chases<#> Войти для добавления перевода. manual.bin => title Детали

Английский:
<id905964#>Chases<#>

Русский:


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⌕ <id905965#>(Temp) About Chasing<#> Войти для добавления перевода. manual.bin => 6 Детали

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<id905965#>(Temp) About Chasing<#>

Русский:


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⌕ <id905966#>(Temp) About Capturing<#> Войти для добавления перевода. manual.bin => 8 Детали

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<id905966#>(Temp) About Capturing<#>

Русский:


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⌕ <id905967#>(Temp) About Chasing<#> Войти для добавления перевода. manual.bin => 13 Детали

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<id905967#>(Temp) About Chasing<#>

Русский:


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⌕ <id905968#>Darts<#> <id905968#>Дартс<#> manual.bin => title Детали

Английский:
<id905968#>Darts<#>

Русский:
<id905968#>Дартс<#>

Ваша версия:
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⌕ <id905969#><symbol=case_file_head> Darts<RN><RN> <symbol=case_file_lower_than>Controls<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> Hold up a dart and aim the cursor at where you want to throw it.<RN>  <symbol=case_file_subhead> Press <symbol=button_batsu> to throw the dart.<RN>  <symbol=case_file_subhead> Figure A on the left represents the Power Gauge.<RN>  <symbol=case_file_subhead> Figure B on the left represents the Sweet Spot (yellow area).<RN>  <symbol=case_file_subhead> If you press <symbol=button_batsu> at the Sweet Spot, you'll be able to throw exactly where you aim.<RN>  <symbol=case_file_subhead> The amount of power in the gauge will determine if the dart drifts too high or too <RN>    low.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905969#><symbol=case_file_head> Darts<RN><RN> <symbol=case_file_lower_than>Controls<symbol=case_file_greater_than><RN><RN>  <symbol=case_file_subhead> Hold up a dart and aim the cursor at where you want to throw it.<RN>  <symbol=case_file_subhead> Press <symbol=button_batsu> to throw the dart.<RN>  <symbol=case_file_subhead> Figure A on the left represents the Power Gauge.<RN>  <symbol=case_file_subhead> Figure B on the left represents the Sweet Spot (yellow area).<RN>  <symbol=case_file_subhead> If you press <symbol=button_batsu> at the Sweet Spot, you'll be able to throw exactly where you aim.<RN>  <symbol=case_file_subhead> The amount of power in the gauge will determine if the dart drifts too high or too <RN>    low.<#>

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⌕ <id905970#>Darts<#> <id905970#>Дартс<#> manual.bin => 13 Детали

Английский:
<id905970#>Darts<#>

Русский:
<id905970#>Дартс<#>

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⌕ <id905971#><symbol=case_file_head> How to Play '01<RN><RN><symbol=case_file_lower_than>The Rundown<symbol=case_file_greater_than><RN><RN><symbol=case_file_subhead> Players take turns lowering their score with every dart they throw.<RN><symbol=case_file_subhead> The first player to reach exactly 0 wins the game.<RN><symbol=case_file_subhead> Going under 0 is called a bust.<RN><symbol=case_file_subhead> When a player busts, their score is reset to what they had at the start of the round and their turn is over.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905971#><symbol=case_file_head> How to Play '01<RN><RN><symbol=case_file_lower_than>The Rundown<symbol=case_file_greater_than><RN><RN><symbol=case_file_subhead> Players take turns lowering their score with every dart they throw.<RN><symbol=case_file_subhead> The first player to reach exactly 0 wins the game.<RN><symbol=case_file_subhead> Going under 0 is called a bust.<RN><symbol=case_file_subhead> When a player busts, their score is reset to what they had at the start of the round and their turn is over.<#>

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⌕ <id905972#>'01<#> <id905972#>Режим «01»<#> manual.bin => 13 Детали

Английский:
<id905972#>'01<#>

Русский:
<id905972#>Режим «01»<#>

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⌕ <id905973#><symbol=case_file_head> How to Play Count-Up<RN><RN><symbol=case_file_lower_than>The Rundown<symbol=case_file_greater_than><RN><RN><symbol=case_file_subhead> Players start at 0 points and compete to earn the most points after a set number of rounds.<RN><symbol=case_file_subhead> Whoever has the most points at the end of the final round wins.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905973#><symbol=case_file_head> How to Play Count-Up<RN><RN><symbol=case_file_lower_than>The Rundown<symbol=case_file_greater_than><RN><RN><symbol=case_file_subhead> Players start at 0 points and compete to earn the most points after a set number of rounds.<RN><symbol=case_file_subhead> Whoever has the most points at the end of the final round wins.<#>

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⌕ <id905974#>Count-Up<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905974#>Count-Up<#>

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⌕ <id905975#><symbol=case_file_head> How to Play Cricket<RN><RN><symbol=case_file_lower_than>The Rundown<symbol=case_file_greater_than><RN><RN><symbol=case_file_subhead> Cricket is a strategic game where players aim to control territory on a limited board (15-20 plus bullseye).<RN><symbol=case_file_subhead> Hitting an available target earns 1 mark. Getting 3 marks wins that territory.<RN><symbol=case_file_subhead> Singles add 1 mark, doubles add 2 marks, and triples add 3 marks.<RN><symbol=case_file_subhead> Get 3 marks on a number to open that territory for scoring to all players.<RN><symbol=case_file_subhead> If an opened territory is scored on 3 times, it becomes closed and unavailable for further scoring.<RN><symbol=case_file_subhead> Whoever has the most points at the end of the final round wins.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905975#><symbol=case_file_head> How to Play Cricket<RN><RN><symbol=case_file_lower_than>The Rundown<symbol=case_file_greater_than><RN><RN><symbol=case_file_subhead> Cricket is a strategic game where players aim to control territory on a limited board (15-20 plus bullseye).<RN><symbol=case_file_subhead> Hitting an available target earns 1 mark. Getting 3 marks wins that territory.<RN><symbol=case_file_subhead> Singles add 1 mark, doubles add 2 marks, and triples add 3 marks.<RN><symbol=case_file_subhead> Get 3 marks on a number to open that territory for scoring to all players.<RN><symbol=case_file_subhead> If an opened territory is scored on 3 times, it becomes closed and unavailable for further scoring.<RN><symbol=case_file_subhead> Whoever has the most points at the end of the final round wins.<#>

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⌕ <id905976#>Cricket<#> Войти для добавления перевода. manual.bin => 13 Детали

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<id905976#>Cricket<#>

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⌕ <id905977#>Gaining Buffs from Food<#> Войти для добавления перевода. manual.bin => title Детали

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<id905977#>Gaining Buffs from Food<#>

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⌕ <id905978#>Each restaurant has alternating lucky items on their menu.<RN><RN> <symbol=case_file_subhead> Ordering a lucky item will give you the corresponding lucky effect.<RN><RN> <symbol=case_file_subhead> Ordering more of the same lucky item will amplify its effect.<RN><RN> <symbol=case_file_subhead> Note that lucky effects wear off over time, and one lucky effect will overwrite another.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905978#>Each restaurant has alternating lucky items on their menu.<RN><RN> <symbol=case_file_subhead> Ordering a lucky item will give you the corresponding lucky effect.<RN><RN> <symbol=case_file_subhead> Ordering more of the same lucky item will amplify its effect.<RN><RN> <symbol=case_file_subhead> Note that lucky effects wear off over time, and one lucky effect will overwrite another.<#>

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⌕ <id905979#>Restaurants <symbol=case_file_right_arrow> Lucky Effects<#> Войти для добавления перевода. manual.bin => 13 Детали

Английский:
<id905979#>Restaurants <symbol=case_file_right_arrow> Lucky Effects<#>

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⌕ <id905980#>Aircelios<#> Войти для добавления перевода. manual.bin => title Детали

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<id905980#>Aircelios<#>

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⌕ <id905981#><symbol=case_file_head> Shoot Down Enemies in Virtual Reality<RN><RN> <symbol=case_file_subhead> Operate a drone and complete the missions for each stage to clear them.<RN> <symbol=case_file_subhead> If you run out of time or durability, you'll fail the mission.<RN><RN>  When you clear a stage, you can keep any materials and money obtained while playing.<RN>  Also, if you got a new high score, that score will be recorded.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905981#><symbol=case_file_head> Shoot Down Enemies in Virtual Reality<RN><RN> <symbol=case_file_subhead> Operate a drone and complete the missions for each stage to clear them.<RN> <symbol=case_file_subhead> If you run out of time or durability, you'll fail the mission.<RN><RN>  When you clear a stage, you can keep any materials and money obtained while playing.<RN>  Also, if you got a new high score, that score will be recorded.<#>

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⌕ <id905982#>Aircelios<#> Войти для добавления перевода. manual.bin => 13 Детали

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<id905982#>Aircelios<#>

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⌕ <id905983#><symbol=case_file_head> Buy Items to Power Up<RN>  You can enhance your drone by purchasing Customize Data and Boost Chips from the VR Paradise shop.<RN><RN><RN> <symbol=case_file_subhead> <color=striking>Customize Data</color><RN>   Customize Data is an item that enhances the drone's capabilities. Simply holding onto them will enhance your drone.<RN>   If you can possess multiple of an item, the increase will add up.<RN><RN><RN> <symbol=case_file_subhead> <color=striking>Boost Chips</color><RN>   These are consumable items you can use while playing.<RN>   Some may temporarily enhance your shot abilities, or even recover durability.<RN><RN><RN> <symbol=case_file_subhead> <color=striking>Additional Mission Data</color><RN>   By purchasing this, you can play new missions.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905983#><symbol=case_file_head> Buy Items to Power Up<RN>  You can enhance your drone by purchasing Customize Data and Boost Chips from the VR Paradise shop.<RN><RN><RN> <symbol=case_file_subhead> <color=striking>Customize Data</color><RN>   Customize Data is an item that enhances the drone's capabilities. Simply holding onto them will enhance your drone.<RN>   If you can possess multiple of an item, the increase will add up.<RN><RN><RN> <symbol=case_file_subhead> <color=striking>Boost Chips</color><RN>   These are consumable items you can use while playing.<RN>   Some may temporarily enhance your shot abilities, or even recover durability.<RN><RN><RN> <symbol=case_file_subhead> <color=striking>Additional Mission Data</color><RN>   By purchasing this, you can play new missions.<#>

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⌕ <id905984#>Aircelios<#> Войти для добавления перевода. manual.bin => 13 Детали

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<id905984#>Aircelios<#>

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⌕ <id905985#>Feline Encounters<#> Войти для добавления перевода. manual.bin => title Детали

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<id905985#>Feline Encounters<#>

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⌕ <id905986#> <symbol=case_file_head> You'll often encounter cats as you wander about the city.<RN>   Be sure to give affection to any cats you meet—you can even give them a name.<RN>         <#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905986#> <symbol=case_file_head> You'll often encounter cats as you wander about the city.<RN>   Be sure to give affection to any cats you meet—you can even give them a name.<RN>         <#>

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⌕ <id905987#>Feline Encounters<#> Войти для добавления перевода. manual.bin => 13 Детали

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<id905987#>Feline Encounters<#>

Русский:


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⌕ <id905988#><symbol=case_file_head> Call Their Name<RN><RN>  When you encounter a cat you've already named, <color=striking>try calling their name</color>.<RN>  If you call the wrong name, they'll get angry at you.<RN><RN><RN><symbol=case_file_head> Be Friendly<RN><RN>  Once a cat approaches you, it's time to do some bonding.<RN>  Certain actions, such as petting, feeding, or staring affectionately at them, will raise <RN>  your <color=striking>Pawpularity</color>, or in other words, your feline reputation.<RN>  These cats may even give you gifts if you've bonded with them enough.<#> Войти для добавления перевода. manual.bin => 6 Детали

Английский:
<id905988#><symbol=case_file_head> Call Their Name<RN><RN>  When you encounter a cat you've already named, <color=striking>try calling their name</color>.<RN>  If you call the wrong name, they'll get angry at you.<RN><RN><RN><symbol=case_file_head> Be Friendly<RN><RN>  Once a cat approaches you, it's time to do some bonding.<RN>  Certain actions, such as petting, feeding, or staring affectionately at them, will raise <RN>  your <color=striking>Pawpularity</color>, or in other words, your feline reputation.<RN>  These cats may even give you gifts if you've bonded with them enough.<#>

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